Campaign |
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AOI DID EI HttT LOW Liberty NR SoF SotBE THoT TRoW TSG AToTB UtBS - EoV |
Era |
AoH D - AOL D(AM) D+S EoM EoMR EoS F FC GS I IC ME MH PYR(DE5ul) PYR(DE7l) SR WoC WC WE |
Language |
C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id it ja ko la lt lv mk mr nb nl pl pt pt racv ro ru sk sl sr sr sv tl tr zh zh |
The Issaelfr and Sidhe have many things in common, and among them is a love for elegance. The Ice Dancer, like so many of his Sidhe brethren, makes swordsmanship a thing of beauty. The Dancers, though, tend to be rather aloof from Issaelfr society, and sometimes one wonders whether these elves would not have preferred to live in the groves of Mount Stormkeep rather than in the frigid wastes of the northern peninsula.
This wonder, however, is quickly erased when one sees with what grace they glide across the ice and snow found only in their adopted homeland.
Special Notes: This unit's skill at skirmishing allows it to ignore enemies' zones of control and thus move unhindered around them.
Advances from: | Ice Roamer |
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Advances to: | |
Cost: | 50 |
HP: | 54 |
Movement: | 7 |
XP: | 100 |
Level: | 3 |
Alignment: | neutral |
ID | Frost Elf Ice Dancer |
Abilities: | skirmisher |
sword blade | 7 - 5 melee |
Resistances: | |
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blade | -10% |
pierce | 0% |
impact | -20% |
fire | 0% |
cold | 40% |
arcane | 0% |
Terrain | Movement Cost | Defense |
---|---|---|
Cave | 2 | 50% |
Coastal Reef | - | 100% |
Deep Water | 100 | 10% |
Flat | 1 | 60% |
Forest | 2 | 50% |
Frozen | 1 | 60% |
Hills | 2 | 60% |
Impassable | 100 | 100% |
Mountains | 2 | 70% |
Mushroom Grove | 2 | 50% |
Sand | 3 | 20% |
Shallow Water | 2 | 30% |
Swamp | 2 | 40% |
Unwalkable | 100 | 20% |